STEM Level I Learning Path

Posted 9/1/2018

0 / 10 Completed
This learning path is designed for the educator who has little or no experience using technology in the classroom to support STEM learning objectives. It provides the basic knowledge needed to start incorporating computational thinking, basic computer science, some physical computing, Minecraft and more into his or her classroom.

Points

4250

Title and Description
Created
Duration
Status

Required

This course is designed for all educators from all subject areas who would like to know more about Computational Thinking and how it can be applied within cross-curricular educational settings.
1/12/2018
1 Hours

Required

Learn how to get started teaching a computer science class or even just integrating computer science into your curriculum.
2/28/2017
1 Hours

Required

This course teaches the basics and benefits of integrating physical computing with MakeCode in any subject area. It provides cross-curricular hands-on learning opportunities for participants within the MakeCode site. No additional items are needed to learn about MakeCode in this course. However, participants can work with materials such as micro:bit or Adafruit Circuit Playground if they have these available.
1/8/2018
1 Hours

Required

After completing Lesson One, you will be able to: Install and set up Minecraft: Education Edition for use Navigate Minecraft: Education Edition menus and settings
2/12/2018
30 Minutes

Required

After completing Lesson Two, you will be able to: 1. Understand the three ways you can start a Minecraft: Education Edition world 2. Navigate different Minecraft game modes and difficulties 3. Execute basic slash commands for world setup
2/8/2018
30 Minutes

Required

Lesson three is completed via our Tutorial World. After completing Lesson Three, you will be able to: Launch the Tutorial World Walk, use blocks, and swim in Minecraft Use your inventory and craft tools
2/12/2018

Required

After completing Lesson Four, you will be able to: 1. Understand Multiplayer World Overview 2. How to set up a multiplayer world 3. How to have other players join your world 4. How to join someone else's world as a player
2/8/2018
30 Minutes

Required

By combining their design and coding skills, students can create innovative solutions to real-world problems with the use of LEGO® MINDSTORMS® Education EV3.
10/15/2017
30 Minutes

Required

Problem-based learning (PBL) has become an integral part of the 21st century classroom. When students are faced with solving ill-structured, open ended, messy problems, they are pushed to think more critically and work collaboratively. Many Microsoft tools help support problem-based learning. This course has been developed to help you understand what PBL is and how to plan and implement a problem-based-learning experience in your classroom.
10/18/2017
1 Hours 30 Minutes

Required

No matter your comfort level with technology this course will teach you about what the Hour of Code is and specifically how to facilitate an Hour of Code event for your students.
8/26/2018
1 Hours